• Real-time Rendering of Heterogeneous Translucent Objects using Voxel Number Map
    Mochida, Keisuke, Okamoto, Midori, Kubo, Hiroyuki, Morishima, Shigeo

  • Real-Time Rendering of Heterogeneous Translucent Materials with Dynamic Programming
    Ozawa, Tadahiro, Okamoto, Midori, Kubo, Hiroyuki, Morishima, Shigeo

  • Rig-Space Motion Retargeting
    Chuang, Yung-Yu

  • Efficient Point based Global Illumination on Intel MIC Architecture
    Xu, Xiang, Wang, Pei, Wang, Beibei, Wang, Lu, Tu, Changhe, Meng, Xiangxu, Boubekeur, Tamy

  • Efficient Voxel Marking for Hierarchical Volumetric Fusion
    Szirmay-Kalos, Laszlo

  • Interactive Additive Diffraction Synthesis
    Lee, Sangmin, Lee, Sungkil

  • Acceptable System Latency for Gaze-Dependent Level of Detail Rendering
    Chwesiuk, Michał, Mantiuk, Radoslaw

  • A practical GPU-accelerated method for the simulation of naval objects on irregular waves
    Bezgodov, Alexey, Karsakov, Andrey

  • Physically-based Rendering of Highly Scattering Fluorescent Solutions using Path Tracing
    Abdellah, Marwan, Bilgili, Ahmet, Eilemann, Stefan, Markram, Henry, Schürmann, Felix

  • Tonal Art Maps with Image Space Strokes
    Szecsi, Laszlo

  • 3D Modelling framework: an incremental approach
    Almeida, Luis, Menezes, Paulo, Dias, Jorge

  • Interactive Monte-Carlo Ray-Tracing Upsampling
    Boughida, Malik, Groueix, Thibault, Boubekeur, Tamy

  • Terracotta Reassembly from Fragments Based on Surface Ornamentation Adjacency Constraints
    Zhang, Yuhe, Geng, Guohua, Wei, Xiaoran, Zhang, Shunli

  • Real-Time Video Texture Synthesis for Multi-Frame Capsule Endoscopy Visualization
    Ecker, Ady

  • Transferring and animating a non T-pose model to a T-pose model
    Hajari, Nasim, Cheng, Irene, Basu, Anup

  • Augmenting Physical Maps: an AR Platform for Geographical Information Visualization
    Nóbrega, Rui, Jacob, João, Rodrigues, Rui, Coelho, António, Sousa, A. Augusto de

  • Conversion of CAD Models to Loop Subdivision Surfaces
    Shen, Jingjing, Kosinka, Jiri

  • A 3D Morphable Model of the Eye Region
    Wood, Erroll, Baltrušaitis, Tadas, Morency, Louis-Philippe, Robinson, Peter, Bulling, Andreas

  • Skyglow: Towards a Night-time Illumination Model for Urban Environments
    Minor, Tom, Poncelet, Robert, Anderson, Eike

  • Tiled Depth of Field Splatting
    Selgrad, Kai, Franke, Linus, Stamminger, Marc

  • No-infill 3D Printing
    Wei, Xiaoran, Geng, Guohua, Zhang, Yuhe